One of the things with which GM’s will sometimes struggle is creating decent story hooks to launch players into their adventures. This is where Lands of Legends-Mundane Areas/Encounters, by Axian Spice, offers some help.
When I jumped back into the D&D scene after a couple of decades away, things were… different. This wasn’t unexpected, I was three and a half editions removed from the last books I collected, but it also made me wonder about old school play—where some of the elements I remembered were still being used.
What happens when a mischievous player comes into contact with a silly one-off joke?
Sometimes, a cleric just needs to shoot something with a crossbow.
Table top role playing games are, in a lot of ways, improvisational art. this is how the world comes to life.
What’s a DM to do with a party which like to think, “Oh look, let’s do this thing that will throw plans in a crevasse?” Play along.