I’ve been playing TTRPG’s again for not even two years, my collection of games has grown.
Whenever a new player joins the group, it’s always a fun challenge to create a narrative reason for their character to appear.
I explored narrating an encounter in-between sessions.
One of the things with which GM’s will sometimes struggle is creating decent story hooks to launch players into their adventures. This is where Lands of Legends-Mundane Areas/Encounters, by Axian Spice, offers some help.
When I jumped back into the D&D scene after a couple of decades away, things were… different. This wasn’t unexpected, I was three and a half editions removed from the last books I collected, but it also made me wonder about old school play—where some of the elements I remembered were still being used.
What happens when a mischievous player comes into contact with a silly one-off joke?