DM Tales, “A State of Mind”

on

Between the my fiction writing, my blog, and my near-weekly sermons I write a lot. Writing is, in fact, my favorite way to express my inner thoughts and both provoke both thought and encourage wisdom. So imagine my delight when I discovered, the first time I DM’d a session, how much being a Dungeon Master felt like writing. It’s collaborative writing, to be sure, but the psychological space is much the same. The DM and party work together to create a story which takes random turns, shaping characters who give the gaming world life. And often, when you have a party of folks who have spent much of their lives pressing the “Shiny, red, candy-like button” when people tell them not to, the story can take some rather strange twists.

What’s a DM to do with a party which tends to think, “Oh look, let’s do this thing that will throw plans in a crevasse?” Some DM’s may throw their hands up in despair 1. But I have a strange personality trait.

I’ve spent most of my live pushing the “Shiny, red, candy-like button” when people tell me I shouldn’t.

So my DM-style has incorporated trying to imagine what buttons the party is going to press because…shiny…and see if I can meet them there. Sometimes, I’ll even get to the buttons ahead of the button pushers. One such instance of this occurred in my last session, when we discovered a whole new state of mind. Enjoy!

And if you find DM Tales interesting, don’t forget to like and subscribe. It helps encourage me to keep making videos!


  1. And there’s no judgement, there. I’m sure there are DM’s out there who feel like they’ve planned out six paths for the party to take, and don’t feel like creating a personality for another generic NPC who they put in the corner as an extra. 
Advertisement